Saturday, February 15, 2020

THE UNCANNY VALLEY AND PALEOLITHIC ROCK ART (with a thank you nod to Adrienne Mayor):





Chauvet Cave, France. Internet
photo - Public domain.


Close-up of upper Rhinos.
Chauvet Cave, France. Internet
photo - Public domain.

In the past I have commented on the appearance of motion I expect viewers would feel with some of the most realistic cave art when seen in the flickering and moving light and shadow of a flame. I have now found a really descriptive term that applies to the feelings evoked by the realistic paintings of Chauvette, Lascaux, and other Paleolithic caves viewed in the flickering light of torches or lamps - the Uncanny Valley.


Chauvet Cave, France. Internet
photo - Public domain.


Uncanny Valley chart.
www.techopedia.com.

From Adrienne Mayor in Time Magazine, November 13, 2018 - "Most people experience an eerie sensation when they meet natural-looking artificial beings, especially humanoid robots. This is the 'Uncanny Valley' effect, the psychological reaction of unease and apprehension upon encountering hyper-realistic replicas or automata. Affinity increases with verisimilitude, but positive feelings drop off steeply as the entity approaches being indistinguishable from reality. Anxiety rises when the line dividing the inanimate from the animate begins to collapse, and actual movement or the illusion of movement intensifies the disturbing feeling. The sudden drop-off is the descent into the 'Uncanny Valley', first identified by the robotics engineer Masahiro Mori in 1970. Today the Uncanny Valley is a well-known response to extremely lifelike robots and AI entities." 1
(Mayor 2018)


Altamire Cave, Spain. Internet
photo - Public domain.

In other words, if I understand this right, knowing that a picture (or statue, etc.) is not a real live being we are comfortable with it, perhaps increasingly so as it approaches more lifelike in appearance, until it reaches a certain point at which the increasingly lifelike appearance gives us an uneasy feeling, or perhaps a creepy feeling is actually the best word. Then that feeling dissipates as the object continues to become more lifelike. "The term refers to the shape of the graph formed when plotting people's reactions to different objects that continuously increase in their human-like appearance. As the human likeness of the object increases, people's affinity to it increases until a point is reached that the human likeness becomes off-putting, disturbing and weird. This is the uncanny "valley" since there is an immediate drop to affinity and then another immediate rise on the other side, forming the shape of a 'V' or a valley." (techopedia.com)


Chauvet Cave, France. Internet
photo - Public domain.

I wondered about applying this theory to rock art studies so I contacted Adrienne Mayor to get her opinion. To my inquiry on this Mayor replied "Yes, I think the uncanny valley sensation can be triggered by realistic-seeming animals. Notably, the roboticist who first identified the eerie sensation in about 1970, Masahiro Mori, felt the uncanny sensation when looking at lifelike prostheses. So, I would guess that seeing the amazingly lifelike animals in cave paintings by flickering light would evoke feelings of fear, awe, and wonder." 2
(Mayor, Nov. 14, 2019, personal communication)


Chauvet Cave, France. Internet
photo - Public domain.

Having looked at this I believe it adequately fits the proposed situation of the effect applied to the cave paintings. Perhaps the proponents of the Neuropsychological Model should look at this as a real neuropsychological effect in perceiving rock art instead of promoting their theories about shaman and phosphenes. This is one effect that can actually be measured by an electroencephalogram.

NOTE: I am grateful to Adrienne Mayor, a friend of many years now, for her suggestion and help with this.

Some images in this posting were retrieved from the internet with a search for public domain photographs. If any of these images are not intended to be public domain, I apologize, and will happily provide the picture credits if the owner will contact me with them. For further information on these reports you should read the original reports at the sites listed below.

REFERENCES:

https://www.techopedia.com/definition/31570/uncanny-valley

Mayor, Adrienne
1.     2018 The Concept of the "Uncanny Valley" Dates to 1970. The Phenomenon Is Thousands of Years Older, Time Magazine, November 13, 2018, Time-Life Corp.

2.     2019, November 14, personal communication with the Adrienne Mayor.

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